![]() Like Sekiro: Shadows Die Twice and Dark Souls III before it, Elden Ring launches with a 60fps cap – so anyone who’s invested in one of the best graphics cards or the best gaming monitors will find themselves leashed, at least until enterprising modders can come up with an unofficial patch. But be warned: Just because it can run decently on PC, doesn’t mean that this is a particularly good PC port. Below, you’ll find guide to Elden Ring’s best settings, based on my performance testing so far. As it turns out, Elden Ring will perfectly manageable on a range of hardware, and even if you do want to up the frame rate, there are over a dozen custom graphics options to help you get there. If the minimum recommended graphics card is a GTX 1060, how hard will it be to travel the Lands Between on the highest quality settings? Or at 4K? Would this game kill PCs like it kills player characters? When the Elden Ring system requirements landed on Steam with a dull, disappointing thud, I’d admit to some worry about FromSoftware’s latest would perform on PC. Oh dear! There are a few possible fixes you can try, though, and I'll keep this guide updated should more official improvements arrive. Sadly, players are still reporting problems, including some that I dodged - like invisible enemies. Update: Elden Ring is now out and the recipient of a day-one patch, which in part aims to address the stuttering issue described in the performance section below.
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